![]() Of course it isn't perfect, the chariots still bug me a bit - even though I loved seeing the chariots faithfully represented according to the best archaeology we have, for historical good sense I would have liked to have seen these in greater variety, and painted in bright colours, and dismountable, and deployable by the thousand, and in evidence more on the mainland continent.Īnyway, I digress: Iceni/Gauls/Suebi/Rome. It's really the combat that is enjoyable, although I love that a little bit of attention has been paid to their look and their equipment (if you can get over how much stuff is wrong or in the wrong place), so torcs, woollen checked pants, suebian knots, the use of iron, the love of bright colours, the coats and so on, it brings alive some of the glimpses left among the poverty of information we (in Northern/Western Europe) have about the civilisations of our ancestors (if such they were) before they were so studiously exterminated by the invaders from the mediterranean. I have to say some of the European Barbarians are a lot of fun. Here is a list of all of the Rome 2 DLC released to date: Blood & Gore. Rome is the most powerful faction in game, which s probably fair because it's reasonable historically and they are the star of the show. generate REVOLTS.An example of my own was a Revolt at Athens where I had to deal with 14.000 rebels and slaves :\ Most people would think that Phalanxes are a problem which is I think is an excessive idea because all you have to do is Bombard them with any missile unit and Outmanuever them with Infantry or Cavalry (Combined Action would be greatly suggested) :)įinally I believe that the only problem you can come across would be the large presence of foreign cultures because they will just, ehhh. Roman Praetorian Cavalry are an excellent force with the superb Draco ability available to no other faction, but until their acquisition you'll have to rely on Auxillaries which can be recruited in almost the entire European Peninsula.Greatest of all shortages will be the Missile one.You can acquire them through capturing of the Provinces of Hellas or Syria for instance(Generally throughout the Eastern World) that means you will have a hard time over there! Now as you expand your Empire you will notice a significant lack in Missile And Cavalry Forces. I would agree that the Pirates & Raiders DLC factions + Getae are the hardest to get going I have had no success. Once the Italian Peninsula is secured and Carthage defeated you will have consolidated your Empire and will be having a tremendeous influence over other nations, resulting in diplomatic comfort( Trade Agreements, Non-Agression Pacts, Military-Defensive Alliances).Plus that the Romans field Impressive Research Rates which will give you an edge over your opponents. Tylis, odrysians, getae, ardiaei, nomads and suebi are the hardest, Macedonia and Epirus are among the easiest in the game especially epirus lol. It fields excellent early Infantry which will allow you to expand quickly. Be sure to keep a close eye on them as they may look to break away.I believe the best faction is Rome. They also posses the "Marching Orders" trait, providing them with a 15% movement range bonus for all armies.īoth Rome and Gallic Rome both have several client states the start of the campaign who will aid in wars. Gallic Rome will look to build a strong base at the start of the game, using public order buffs to keep cities happy whilst their armies are away fighting.Īurelian, the feared leader of Rome, benefit from the "Iron Fist" trait, giving his faction a -50% resistance to foreign occupation. Led by the fearsome Tetricus, Gallic Rome benefit the "Romanisation" and "Administrators" traits which grant a bonus to public order when Latin culture is present and -20% political action costs respectively. ![]() Zenobia begins as the smallest Roman faction and will need to rely on her superior technology to keep up with Rome and Gallic Rome. They hand out missions for the Julii, the Brutii and. They also benefit from "Piety", which gives a -4 bonus to banditry for each cult building owned. In Rome: Total War, the SPQR, better known just as the Senate, is a non-playable faction in the campaign. Palymra, lead by the regent Queen Zenobia, receive the "Enlightenment Ruler" trait, granting them a 20% boost to the research rate. They also receive a major diplomatic penalty with other Roman factions as a result of the "True Roman" trait. There are 3 major Roman factions available to play: Palmyra, Gallic Rome and Rome, who all receive the "Defenders of Civilisation" trait, giving them a 15% morale buff to all units when fighting in allied territory. Learn how to play the Roman factions in the Empire Divided DLC for Total War: ROME II with this handy guide.
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